- Open range: M120 = 400FPS
Sniper: Within the limits of the law
- CQB: M100 = 335FPS
Eye and mouth protection must resist point-blank impact
All weapons must be unloaded and safed during non-gametime.
Safe-zone must be placed out of reach from firing from combat-zone.
Game can not commence until ALL players are ready and agree
When game over is proclaimed every player must respond
and confirm this.
rules of engagement
Main reference is One shot, one kill.
Acknowlegment of hit
by player is made audiable and by raising weapon
Shot-out players must unload and safe their weapons and
they are not
for playing dead:
Corpses may be fired upon from regulated engagement ranges.
To confirm death hand to hand bayonette or knife engagement
is allowed and
games like skirmish or endurance can only
occur in areas designated for this.
Non upgraded weapons may engage at ranges 3m+.
Engagement at ranges closer than the forementioned ones are audiable
For CQB see separate clause.
In open range combat HEADSHOTS are ALLOWED.
upgrades over M100 are not allowed.
Point of aim
- The only restriction to point of aim is head-shot at close range.
- However, protective gear must resist this in case of accidental occurances.
The medic rule allows wounds to limbs from one-shot hits.
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